Anti-armenia.ORG - Forumlar - Oyun yaratmaq üçün kodlar



Istifadəçi
    2012-01-09 19:20 GMT                 

Avatar Fearless



VIP
Mesaj Sayı : 1299
Mövzu Sayı :
Rep Ver : 
Rep Sayı :   23  
Indi Saytda : Durum
Cinsiyyət : Oğlan
Şəhər : Gävle
Ölkə :
Məslək : Hacker,Defacer,Programmer
Yaş : 26
Mesaj :

Mövzunu Paylaş!


Buyurun sizə 3 ədəd oyun kodu təqdim edirəm.. İngiliscədir... Maraqlıdır...

1-ci

Kod:
@echo off
title ScrewTheLotOfYou's Tic Tac Toe
title Noughts and Crosses
setlocal enabledelayedexpansion
::~ ^^^ Stops all commands appearing on screen, sets the title and enables the use of ! for environment variable
:menu
cls
echo Main Menu
echo To Play A 1-Player Game, Enter 1
echo To Play A 2-Player Game, Enter 2
echo To Exit, Enter 3
set /p menu=
if not defined menu goto menu
if /i %menu% equ 1 (
set menu=
cls
goto 1p
)
if /i %menu% equ 2 (
set menu=
cls
goto 2p
)
if /i %menu% equ 3 (
goto end
)
set menu=
goto menu
::~ ^^ The menu system, gives all the options, allows the user to input a number using "set /p menu="
:~ If the user didn't enter a value, it 'goto's back to ask again.
::~ Checks the Menu variable, tests to see if it matches 1, 2 or 3, then 'goto's the appropriate place.
:1p
set turns=0
set x1=0
set x2=0
set x3=0
set x4=0
set x5=0

set x6=0

set x7=0

set x8=0

set x9=0

set o1=0

set o2=0

set o3=0

set o4=0

set o5=0

set o6=0

set o7=0

set o8=0

set o9=0




::~ Sets the number of turns taken so far to 0

::~ Sets all the places on the noughts and crosses grid to 0







set d1=1

set d2=2

set d3=3

set d4=4

set d5=5

set d6=6

set d7=7

set d8=8

set d9=9




::~ Sets the display characters for game to their appropriate number




set rnumber=%random%

set rnumber2=%rnumber%

set /a rnumber= %rnumber% / 2

set /a rnumber= %rnumber% * 2




::~ Sets a variable "rnumber" to a random number

::~ Sets a variable "rnumber2" to the same number as "rnumber"

::~ Divides "rnumber" by two, then multiplies by two.

::~ If the number was even, it would be equal to "rnumber2", if it was odd it would end up one less than "rnumber2"

::~ This is the method I use to create a 50% chance, as there's a 50% that a random number will be odd or even







if %rnumber%==%rnumber2% (

echo Crosses go first

echo You are noughts

pause>nul

set rnumber=

set rnumber2=

set go=1xgame

goto 1display

) else (

echo Noughts go first

echo You are noughts

pause>nul

set rnumber=

set rnumber2=

set go=1ogame

goto 1display

)




::~ This tests to see if the numbers are equal, then sets the "go" variable to whichever possibility came out and deletes the "rnumber" variables

::~ Then 'Goto's the display




:1display

cls

echo %d1% %d2% %d3%

echo %d4% %d5% %d6%

echo %d7% %d8% %d9%

if /i %turns% equ 9 (goto draw)

echo.

echo Your Turn

echo.

goto %go%




::~ ^^ Displays the current status of each place in the grid. At the start these will all just be numbers.

::~ Checks that the turns hasn't reach nine. If it has, all the spaces on the grid have been used up and nobody has won, so the game is a draw.




:1ogame

echo Choose the number of the space you'd like to choose

set guess=

set /p guess=

if not defined guess goto 1display

set guess=%guess:~0,1%

if /i not %guess% leq 9 goto 1display

if /i not %guess% gtr 0 goto 1display

if /i !d%guess%! neq %guess% goto 1display

goto 1o%guess%




::~ Asks the user to input the number of the space they want to choose and allows them to using "Set /p"

::~ If the user didn't input or entered something that wasn't a number between 1 and 9, it 'goto's back, to ask again

::~ Checks that the number hasn't been already chosen by checking that !d%guess%! is equal to guess. This works becauseif the user guesses 1, d1 should equal 1.

::~ If it has already been chosen, d1 would be a O or a X, so it would not be equal.

::~ 'Goto's the number chosen.




:1o1

set o1=1

set x1=1000

set d1=O

goto 1oprocess

:1o2

set o2=10

set x2=1000

set d2=O

goto 1oprocess

:1o3

set o3=100

set x3=1000

set d3=O

goto 1oprocess

:1o4

set o4=1

set x4=1000

set d4=O

goto 1oprocess

:1o5

set o5=10

set x5=1000

set d5=O

goto 1oprocess

:1o6

set o6=100

set x6=1000

set d6=O

goto 1oprocess

:1o7

set o7=1

set x7=1000

set d7=O

goto 1oprocess

:1o8

set o8=10

set x8=1000

set d8=O

goto 1oprocess

:1o9

set o9=100

set x9=1000

set d9=O

goto 1oprocess




::~ The space of the number chosen on the display grid is changed to the correct letter (X or O) and a number is added to the %x-% grid and the %o-% grid.

::~ These two grids are used to work out whether someone has won, and allows the computer to work out which place to go next.










:1oprocess

set /a line1= %o1% + %o2% + %o3%

if /i %line1% equ 111 (goto owin)




set /a line2= %o4% + %o5% + %o6%

if /i %line2% equ 111 (goto owin)




set /a line3= %o7% + %o8% + %o9%

if /i %line3% equ 111 (goto owin)




set /a line4= %o1% + %o5% + %o9%

if /i %line4% equ 111 (goto owin)




set /a line5= %o3% + %o5% + %o7%

if /i %line5% equ 111 (goto owin)




set /a line6= %o1% + %o4% + %o7%

if /i %line6% equ 3 (goto owin)




set /a line7= %o2% + %o5% + %o8%

if /i %line7% equ 30 (goto owin)




set /a line8= %o3% + %o6% + %o9%

if /i %line8% equ 300 (goto owin)




::~ This section of code adds up all of the possible winning combinations on the %o-% grid i.e. each row, column and diagional, to check if the player has got three Os in a row. If so 'goto's the owin section.




set go=1xgame

set guess=

set /a turns= %turns% + 1

goto 1display




::~ Sets the go to the computer's and adds one to the number of turns taken

::~ 'Goto's the display.



















:1xgame




set /a line1= %x1% + %x2% + %x3%

if /i %line1% equ 11 (

set guess=3

goto 1ac

)




set /a line1= %x1% + %x2% + %x3%

if /i %line1% equ 101 (

set guess=2

goto 1ac

)




set /a line1= %x1% + %x2% + %x3%

if /i %line1% equ 110 (

set guess=1

goto 1ac

)







set /a line1= %x4% + %x5% + %x6%

if /i %line1% equ 11 (

set guess=6

goto 1ac

)




set /a line1= %x4% + %x5% + %x6%

if /i %line1% equ 101 (

set guess=5

goto 1ac

)




set /a line1= %x4% + %x5% + %x6%

if /i %line1% equ 110 (

set guess=4

goto 1ac

)




set /a line1= %x7% + %x8% + %x9%

if /i %line1% equ 11 (

set guess=9

goto 1ac

)




set /a line1= %x7% + %x8% + %x9%

if /i %line1% equ 101 (

set guess=8

goto 1ac

)




set /a line1= %x7% + %x8% + %x9%

if /i %line1% equ 110 (

set guess=7

goto 1ac

)




set /a line1= %x1% + %x5% + %x9%

if /i %line1% equ 11 (

set guess=9

goto 1ac

)




set /a line1= %x1% + %x5% + %x9%

if /i %line1% equ 101 (

set guess=5

goto 1ac

)




set /a line1= %x1% + %x5% + %x9%

if /i %line1% equ 110 (

set guess=1

goto 1ac

)




set /a line1= %x3% + %x5% + %x7%

if /i %line1% equ 11 (

set guess=3

goto 1ac

)




set /a line1= %x3% + %x5% + %x7%

if /i %line1% equ 101 (

set guess=5

goto 1ac

)




set /a line1= %x3% + %x5% + %x7%

if /i %line1% equ 110 (

set guess=7

goto 1ac

)




set /a line1= %x1% + %x4% + %x7%

if /i %line1% equ 2 (

if /i %d1% equ 1 (

set guess=1

goto 1ac

)

if /i %d4% equ 4 (

set guess=4

goto 1ac

)

if /i %d7% equ 7 (

set guess=7

goto 1ac

)

)




set /a line1= %x2% + %x5% + %x8%

if /i %line1% equ 20 (

if /i %d2% equ 2 (

set guess=2

goto 1ac

)

if /i %d5% equ 5 (

set guess=5

goto 1ac

)

if /i %d8% equ 8 (

set guess=8

goto 1ac

)

)




set /a line1= %x3% + %x6% + %x9%

if /i %line1% equ 200 (

if /i %d3% equ 3 (

set guess=3

goto 1ac

)

if /i %d6% equ 6 (

set guess=6

goto 1ac

)

if /i %d9% equ 9 (

set guess=9

goto 1ac

)

)







::~ ^^^ These sections add up all the %x-% grid and checks to see if there is a way the computer can win this turn.

::~  If so, it sets the guess to the correct number and 'goto's the 1ac section.



















set /a line1= %o1% + %o2% + %o3%

if /i %line1% equ 11 (

set guess=3

goto 1ac

)




set /a line1= %o1% + %o2% + %o3%

if /i %line1% equ 101 (

set guess=2

goto 1ac

)




set /a line1= %o1% + %o2% + %o3%

if /i %line1% equ 110 (

set guess=1

goto 1ac

)







set /a line1= %o4% + %o5% + %o6%

if /i %line1% equ 11 (

set guess=6

goto 1ac

)




set /a line1= %o4% + %o5% + %o6%

if /i %line1% equ 101 (

set guess=5

goto 1ac

)




set /a line1= %o4% + %o5% + %o6%

if /i %line1% equ 110 (

set guess=4

goto 1ac

)




set /a line1= %o7% + %o8% + %o9%

if /i %line1% equ 11 (

set guess=9

goto 1ac

)




set /a line1= %o7% + %o8% + %o9%

if /i %line1% equ 101 (

set guess=8

goto 1ac

)




set /a line1= %o7% + %o8% + %o9%

if /i %line1% equ 110 (

set guess=7

goto 1ac

)




set /a line1= %o1% + %o5% + %o9%

if /i %line1% equ 11 (

set guess=9

goto 1ac

)




set /a line1= %o1% + %o5% + %o9%

if /i %line1% equ 101 (

set guess=5

goto 1ac

)




set /a line1= %o1% + %o5% + %o9%

if /i %line1% equ 110 (

set guess=1

goto 1ac

)




set /a line1= %o3% + %o5% + %o7%

if /i %line1% equ 11 (

set guess=3

goto 1ac

)




set /a line1= %o3% + %o5% + %o7%

if /i %line1% equ 101 (

set guess=5

goto 1ac

)




set /a line1= %o3% + %o5% + %o7%

if /i %line1% equ 110 (

set guess=7

goto 1ac

)




set /a line1= %o1% + %o4% + %o7%

if /i %line1% equ 2 (

if /i %d1% equ 1 (

set guess=1

goto 1ac

)

if /i %d4% equ 4 (

set guess=4

goto 1ac

)

if /i %d7% equ 7 (

set guess=7

goto 1ac

)

)




set /a line1= %o2% + %o5% + %o8%

if /i %line1% equ 20 (

if /i %d2% equ 2 (

set guess=2

goto 1ac

)

if /i %d5% equ 5 (

set guess=5

goto 1ac

)

if /i %d8% equ 8 (

set guess=8

goto 1ac

)

)




set /a line1= %o3% + %o6% + %o9%

if /i %line1% equ 200 (

if /i %d3% equ 3 (

set guess=3

goto 1ac

)

if /i %d6% equ 6 (

set guess=6

goto 1ac

)

if /i %d9% equ 9 (

set guess=9

goto 1ac

)

)







::~ This section checks that there is no way the noughts can win next turn by adding up the %o-% grid. If so it sets the guess to the right number and 'goto's 1ac.




set guess=%time:~9,1%




::~ If there is no way that the computer OR the player can win next turn, the computer chooses a random number as its guess. The random number I use is the millisecond digit of the clock.




:1ac

if /i %guess% equ 0 goto 1display

echo !d%guess%!

if /i NOT !d%guess%!==%guess% goto 1display

goto 1x%guess%




::~ Checks that the place hasn't already been taken (as explained above) and 'goto's the corresponding place below.




:1x1

set x1=1

set o1=1000

set d1=X

goto 1xprocess

:1x2

set x2=10

set o2=1000

set d2=X

goto 1xprocess

:1x3

set x3=100

set o3=1000

set d3=X

goto 1xprocess

:1x4

set x4=1

set o4=1000

set d4=X

goto 1xprocess

:1x5

set x5=10

set o5=1000

set d5=X

goto 1xprocess

:1x6

set x6=100

set o6=1000

set d6=X

goto 1xprocess

:1x7

set x7=1

set o7=1000

set d7=X

goto 1xprocess

:1x8

set x8=10

set o8=1000

set d8=X

goto 1xprocess

:1x9

set x9=100

set o9=1000

set d9=X

goto 1xprocess










::~ This section, as for the noughts, changes the display character of the chosen place, and adds numbers to the %x-% grid.




:1xprocess

set /a line1= %x1% + %x2% + %x3%

if /i %line1% equ 111 (goto xwin)




set /a line2= %x4% + %x5% + %x6%

if /i %line2% equ 111 (goto xwin)




set /a line3= %x7% + %x8% + %x9%

if /i %line3% equ 111 (goto xwin)




set /a line4= %x1% + %x5% + %x9%

if /i %line4% equ 111 (goto xwin)




set /a line5= %x3% + %x5% + %x7%

if /i %line5% equ 111 (goto xwin)




set /a line6= %x1% + %x4% + %x7%

if /i %line6% equ 3 (goto xwin)




set /a line7= %x2% + %x5% + %x8%

if /i %line7% equ 30 (goto xwin)




set /a line8= %x3% + %x6% + %x9%

if /i %line8% equ 300 (goto xwin)




set go=1ogame

set /a turns= %turns% + 1

goto 1display




::~  Sets the turn to the player, increases the turns variable by one. 'Goto's the display.


































::#######################################################



















::~ Two player is exactly the same as one player, apart from the computer is replaced by a second player, the code is otherwise identical and does not need explaining again.







:2p
set turns=0
set x1=0
set x2=0
set x3=0
set x4=0
set x5=0
set x6=0
set x7=0
set x8=0
set x9=0
set o1=0
set o2=0
set o3=0
set o4=0
set o5=0
set o6=0
set o7=0
set o8=0
set o9=0
set d1=1
set d2=2
set d3=3
set d4=4
set d5=5
set d6=6
set d7=7
set d8=8
set d9=9
set rnumber=%random%
set rnumber2=rnumber
set /a rnumber= %rnumber% / 2
set /a rnumber= %rnumber% * 2
if %rnumber%==%rnumber2% (

echo Crosses go first

pause>nul

set rnumber=

set rnumber2=

set go=2xgame

goto 2display
) else (
echo Noughts go first
pause>nul
set rnumber=
set rnumber2=
set go=2ogame
goto 2display
)
:2display
cls
echo %d1% %d2% %d3%
echo %d4% %d5% %d6%
echo %d7% %d8% %d9%
if /i %turns% equ 9 (goto draw)
echo.
if /i "%go%"=="2ogame" (
echo Nought's Turn
) ELSE (
echo Cross's Turn
)
echo.

goto %go%




:2ogame

echo Choose the number of the space you'd like to choose

set guess=

set /p guess=

if not defined guess goto 2display

set guess=%guess:~0,1%

if /i not %guess% leq 9 goto 2display

if /i not %guess% gtr 0 goto 2display

if /i !d%guess%! neq %guess% goto 2display

goto 2o%guess%







:2o1

set o1=1

set d1=O

goto 2oprocess

:2o2

set o2=10

set d2=O

goto 2oprocess

:2o3

set o3=100

set d3=O

goto 2oprocess

:2o4
set o4=1
set d4=O
goto 2oprocess
:2o5

set o5=10

set d5=O

goto 2oprocess

:2o6

set o6=100

set d6=O

goto 2oprocess

:2o7

set o7=1

set d7=O

goto 2oprocess

:2o8

set o8=10

set d8=O

goto 2oprocess

:2o9

set o9=100

set d9=O

goto 2oprocess




:2oprocess

set /a line1= %o1% + %o2% + %o3%

if /i %line1% equ 111 (goto owin)




set /a line2= %o4% + %o5% + %o6%

if /i %line2% equ 111 (goto owin)




set /a line3= %o7% + %o8% + %o9%

if /i %line3% equ 111 (goto owin)




set /a line4= %o1% + %o5% + %o9%

if /i %line4% equ 111 (goto owin)




set /a line5= %o3% + %o5% + %o7%

if /i %line5% equ 111 (goto owin)




set /a line6= %o1% + %o4% + %o7%

if /i %line6% equ 3 (goto owin)




set /a line7= %o2% + %o5% + %o8%

if /i %line7% equ 30 (goto owin)




set /a line8= %o3% + %o6% + %o9%

if /i %line8% equ 300 (goto owin)




set go=2xgame

set guess=

set /a turns= %turns% + 1

goto 2display

























:2xgame

echo Choose the number of the space you'd like to choose

set guess=

set /p guess=

if not defined guess goto 2display

set guess=%guess:~0,1%

if /i not %guess% leq 9 goto 2display

if /i not %guess% gtr 0 goto 2display

if /i !d%guess%! neq %guess% goto 2display

goto 2x%guess%
:2x1
set x1=1
set d1=X
goto 2xprocess
:2x2
set x2=10
set d2=X
goto 2xprocess
:2x3
set x3=100
set d3=X
goto 2xprocess
:2x4
set x4=1
set d4=X
goto 2xprocess
:2x5
set x5=10
set d5=X
goto 2xprocess
:2x6
set x6=100
set d6=X
goto 2xprocess
:2x7
set x7=1
set d7=X
goto 2xprocess
:2x8
set x8=10
set d8=X
goto 2xprocess
:2x9
set x9=100
set d9=X
goto 2xprocess
:2xprocess
set /a line1= %x1% + %x2% + %x3%
if /i %line1% equ 111 (goto xwin)
set /a line2= %x4% + %x5% + %x6%
if /i %line2% equ 111 (goto xwin)
set /a line3= %x7% + %x8% + %x9%
if /i %line3% equ 111 (goto xwin)
set /a line4= %x1% + %x5% + %x9%
if /i %line4% equ 111 (goto xwin)
set /a line5= %x3% + %x5% + %x7%
if /i %line5% equ 111 (goto xwin)
set /a line6= %x1% + %x4% + %x7%
if /i %line6% equ 3 (goto xwin)
set /a line7= %x2% + %x5% + %x8%
if /i %line7% equ 30 (goto xwin)
set /a line8= %x3% + %x6% + %x9%
if /i %line8% equ 300 (goto xwin)
set go=2ogame
set /a turns= %turns% + 1
goto 2display
:draw
echo.
Echo It's A Draw!
pause>nul
goto menu
:owin
cls
echo %d1% %d2% %d3%
echo %d4% %d5% %d6%
echo %d7% %d8% %d9%
Echo Noughts Win!
pause>nul
goto menu
:xwin
cls
echo %d1% %d2% %d3%
echo %d4% %d5% %d6%
echo %d7% %d8% %d9%
Echo Crosses Win!
Pause>nul
goto menu
:end
set d1=
set d2=
set d3=
set d4=
set d5=
set d6=
set d7=
set d8=
set d9=
set o1=
set o2=
set o3=
set o4=
set o5=
set o6=
set o7=
set o8=
set o9=
set x1=
set x2=
set x3=
set x4=
set x5=
set x6=
set x7=
set x8=
set x9=
set guess=
set turns=
set line1=
set line2=
set line3=
set line4=
set line5=
set line6=
set line7=
set line8=


Bu kodu NotePad-a atıb .bat formatında yaddaşa verin və oynayin


2-ci

Kod:
@echo off

title Connect Four By ComputerTricker

color 0E

:titlescreen

color 0A

cls

Echo.

Echo.

Echo *************************************************

Echo.

Echo ##### # #

Echo # # # #

Echo # ## ## ## #### ### ### #####

Echo # # # # # # # # # # #Â

Echo ##### ## # # # # #### ### # #

Echo.

Echo *************************************************

Echo.

Echo By ComputerTricker

Echo.

Echo.

Echo 1)Play Game

Echo 2)Instructions

Echo.

Echo.

set /p choice=

If %choice% EQU 1 goto superstart else goto titlescreen

If %choice% EQU 2 goto Instruct

:instruct

cls

Echo.

Echo.

Echo The goal of this game is to get four of your pieces in a row

Echo in any direction. To choose a column to place your piece inÂ

Echo type in the letter that corresponds with it (lowercase only).

Echo You must stack pieces in each column so the bottom will alwaysÂ

Echo fill up first. Enjoy! BTW, I do not claim to own Connect Four,

Echo this is just my representation of it.

Echo.

Echo.

pause

goto :superstart




:superstart

color 0E

cls

Echo.

Echo.

Echo Who will play X's?

Echo.

set /p xs=

cls

Echo.

Echo.

Echo Who will play O's?

Echo.

set /p os=

set /a scorex=0

set /a scoreo=0

set /a draw=0

set /a turns=0

:start

set a1=_

set a2=_

set a3=_

set a4=_

set a5=_

set b1=_

set b2=_

set b3=_

set b4=_

set b5=_

set c1=_

set c2=_

set c3=_

set c4=_

set c5=_

set d1=_

set d2=_

set d3=_

set d4=_

set d5=_

set e1=_

set e2=_

set e3=_

set e4=_

set e5=_

set f1=_

set f2=_

set f3=_

set f4=_

set f5=_




:map1

cls

Echo.

Echo.

Echo Score: %xs%:%scorex%

Echo %os%:%scoreo%

Echo Draw:%draw%

Echo.

Echo.

Echo A B C D E FÂ

Echo [%a1%]* [%b1%] [%c1%] [%d1%] [%e1%] [%f1%]*

Echo * *Â

Echo [%a2%]* [%b2%] [%c2%] [%d2%] [%e2%] [%f2%]*

Echo * *

Echo [%a3%]* [%b3%] [%c3%] [%d3%] [%e3%] [%f3%]*

Echo * *

Echo [%a4%]* [%b4%] [%c4%] [%d4%] [%e4%] [%f4%]*

Echo * *

Echo [%a5%]* [%b5%] [%c5%] [%d5%] [%e5%] [%f5%]*

Echo.

goto P1




:map2

cls

Echo.

Echo.

Echo Score: %xs%:%scorex%

Echo %os%:%scoreo%

Echo Draw:%draw%

Echo.

Echo.

Echo A B C D E FÂ

Echo [%a1%]* [%b1%] [%c1%] [%d1%] [%e1%] [%f1%]*

Echo * *Â

Echo [%a2%]* [%b2%] [%c2%] [%d2%] [%e2%] [%f2%]*

Echo * *

Echo [%a3%]* [%b3%] [%c3%] [%d3%] [%e3%] [%f3%]*

Echo * *

Echo [%a4%]* [%b4%] [%c4%] [%d4%] [%e4%] [%f4%]*

Echo * *

Echo [%a5%]* [%b5%] [%c5%] [%d5%] [%e5%] [%f5%]*

Echo.

goto P2R




:P1c

If %a1%+%a2%+%a3%+%a4% EQU O+O+O+O goto wino

If %a5%+%a2%+%a3%+%a4% EQU O+O+O+O goto wino

If %b1%+%b2%+%b3%+%b4% EQU O+O+O+O goto wino

If %b5%+%b2%+%b3%+%b4% EQU O+O+O+O goto wino

If %c1%+%c2%+%c3%+%c4% EQU O+O+O+O goto wino

If %c5%+%c2%+%c3%+%c4% EQU O+O+O+O goto wino

If %d1%+%d2%+%d3%+%d4% EQU O+O+O+O goto wino

If %d5%+%d2%+%d3%+%d4% EQU O+O+O+O goto wino

If %e1%+%e2%+%e3%+%e4% EQU O+O+O+O goto wino

If %e5%+%e2%+%e3%+%e4% EQU O+O+O+O goto wino

If %f1%+%f2%+%f3%+%f4% EQU O+O+O+O goto wino

If %f5%+%f2%+%f3%+%f4% EQU O+O+O+O goto wino

If %a1%+%b1%+%c1%+%d1% EQU O+O+O+O goto wino

If %e1%+%b1%+%c1%+%d1% EQU O+O+O+O goto wino

If %e1%+%f1%+%c1%+%d1% EQU O+O+O+O goto wino

If %a2%+%b2%+%c2%+%d2% EQU O+O+O+O goto wino

If %e2%+%b2%+%c2%+%d2% EQU O+O+O+O goto wino

If %e2%+%f2%+%c2%+%d2% EQU O+O+O+O goto wino

If %a3%+%b3%+%c3%+%d3% EQU O+O+O+O goto wino

If %e3%+%b3%+%c3%+%d3% EQU O+O+O+O goto wino

If %e3%+%f3%+%c3%+%d3% EQU O+O+O+O goto wino

If %a4%+%b4%+%c4%+%d4% EQU O+O+O+O goto wino

If %e4%+%b4%+%c4%+%d4% EQU O+O+O+O goto wino

If %e4%+%f4%+%c4%+%d4% EQU O+O+O+O goto wino

If %a5%+%b5%+%c5%+%d5% EQU O+O+O+O goto wino

If %e5%+%b5%+%c5%+%d5% EQU O+O+O+O goto wino

If %e5%+%f5%+%c5%+%d5% EQU O+O+O+O goto wino

If %a2%+%b3%+%c4%+%d5% EQU O+O+O+O goto wino

If %a1%+%b2%+%c3%+%d4% EQU O+O+O+O goto wino

If %e5%+%b2%+%c3%+%d4% EQU O+O+O+O goto wino

If %b1%+%c2%+%d3%+%e4% EQU O+O+O+O goto wino

If %f5%+%c2%+%d3%+%e4% EQU O+O+O+O goto wino

If %c1%+%d2%+%e3%+%f4% EQU O+O+O+O goto wino

If %c5%+%d4%+%e3%+%f2% EQU O+O+O+O goto wino

If %c5%+%d4%+%e3%+%f2% EQU O+O+O+O goto wino

If %b5%+%c4%+%d3%+%e2% EQU O+O+O+O goto wino

If %f1%+%c4%+%d3%+%e2% EQU O+O+O+O goto wino

If %a5%+%b4%+%c3%+%d2% EQU O+O+O+O goto wino

If %e1%+%b4%+%c3%+%d2% EQU O+O+O+O goto wino

If %a4%+%b3%+%c2%+%d1% EQU O+O+O+O goto wino

If %turns% EQU 30 goto draw

goto map1




:P1

Echo.

Echo.

Echo %xs%, it's your turn.

Echo.

Echo.

set /p x=

If %x% EQU a goto A5

If %x% EQU b goto B5

If %x% EQU c goto C5

If %x% EQU d goto D5

If %x% EQU e goto E5

If %x% EQU f goto F5




:A5

If %a5% EQU X goto A4

If %a5% EQU O goto A4

set a5=X

goto P2




:A4

If %a4% EQU X goto A3

If %a4% EQU O goto A3

set a4=X

goto P2




:A3

If %a3% EQU X goto A2

If %a3% EQU O goto A2

set a3=X

goto P2




:A2

If %a2% EQU X goto A1

If %a2% EQU O goto A1

set a2=X

goto P2




:A1

If %a1% EQU X goto error1

If %a1% EQU O goto error1

set a1=X

goto P2




:B5

If %b5% EQU X goto B4

If %b5% EQU O goto B4

set b5=X

goto P2




:B4

If %b4% EQU X goto B3

If %b4% EQU O goto B3

set b4=X

goto P2




:B3

If %b3% EQU X goto B2

If %b3% EQU O goto B2

set b3=X

goto P2




:B2

If %b2% EQU X goto B1

If %b2% EQU O goto B1

set b2=X

goto P2




:B1

If %b1% EQU X goto error1

If %b1% EQU O goto error1

set b1=X

goto P2




:C5

If %c5% EQU X goto C4

If %c5% EQU O goto C4

set c5=X

goto P2




:C4

If %c4% EQU X goto C3

If %c4% EQU O goto C3

set c4=X

goto P2




:C3

If %c3% EQU X goto C2

If %c3% EQU O goto C2

set c3=X

goto P2




:C2

If %c2% EQU X goto C1

If %c2% EQU O goto C1

set c2=X

goto P2




:C1

If %c1% EQU X goto error1

If %c1% EQU O goto error1

set c1=X

goto P2




:D5

If %d5% EQU X goto D4

If %d5% EQU O goto D4

set d5=X

goto P2




:D4

If %d4% EQU X goto D3

If %d4% EQU O goto D3

set d4=X

goto P2




:D3

If %d3% EQU X goto D2

If %d3% EQU O goto D2

set d3=X

goto P2




:D2

If %d2% EQU X goto D1

If %d2% EQU O goto D1

set d2=X

goto P2




:D1

If %d1% EQU X goto error1

If %d1% EQU O goto error1

set d1=X

goto P2




:E5

If %e5% EQU X goto E4

If %e5% EQU O goto E4

set e5=X

goto P2




:E4

If %e4% EQU X goto E3

If %e4% EQU O goto E3

set e4=X

goto P2




:E3

If %e3% EQU X goto E2

If %e3% EQU O goto E2

set e3=X

goto P2




:E2

If %e2% EQU X goto E1

If %e2% EQU O goto E1

set e2=X

goto P2




:E1

If %e1% EQU X goto error1

If %e1% EQU O goto error1

set e1=X

goto P2




:F5

If %f5% EQU X goto F4

If %f5% EQU O goto F4

set f5=X

goto P2




:F4

If %f4% EQU X goto F3

If %f4% EQU O goto F3

set f4=X

goto P2




:F3

If %f3% EQU X goto F2

If %f3% EQU O goto F2

set f3=X

goto P2




:F2

If %f2% EQU X goto F1

If %f2% EQU O goto F1

set f2=X

goto P2




:F1

If %f1% EQU X goto error1

If %f1% EQU O goto error1

set f1=X

goto P2




:P2

If %a1%+%a2%+%a3%+%a4% EQU X+X+X+X goto winx

If %a5%+%a2%+%a3%+%a4% EQU X+X+X+X goto winx

If %b1%+%b2%+%b3%+%b4% EQU X+X+X+X goto winx

If %b5%+%b2%+%b3%+%b4% EQU X+X+X+X goto winx

If %c1%+%c2%+%c3%+%c4% EQU X+X+X+X goto winx

If %c5%+%c2%+%c3%+%c4% EQU X+X+X+X goto winx

If %d1%+%d2%+%d3%+%d4% EQU X+X+X+X goto winx

If %d5%+%d2%+%d3%+%d4% EQU X+X+X+X goto winx

If %e1%+%e2%+%e3%+%e4% EQU X+X+X+X goto winx

If %e5%+%e2%+%e3%+%e4% EQU X+X+X+X goto winx

If %f1%+%f2%+%f3%+%f4% EQU X+X+X+X goto winx

If %f5%+%f2%+%f3%+%f4% EQU X+X+X+X goto winx

If %a1%+%b1%+%c1%+%d1% EQU X+X+X+X goto winx

If %e1%+%b1%+%c1%+%d1% EQU X+X+X+X goto winx

If %e1%+%f1%+%c1%+%d1% EQU X+X+X+X goto winx

If %a2%+%b2%+%c2%+%d2% EQU X+X+X+X goto winx

If %e2%+%b2%+%c2%+%d2% EQU X+X+X+X goto winx

If %e2%+%f2%+%c2%+%d2% EQU X+X+X+X goto winx

If %a3%+%b3%+%c3%+%d3% EQU X+X+X+X goto winx

If %e3%+%b3%+%c3%+%d3% EQU X+X+X+X goto winx

If %e3%+%f3%+%c3%+%d3% EQU X+X+X+X goto winx

If %a4%+%b4%+%c4%+%d4% EQU X+X+X+X goto winx

If %e4%+%b4%+%c4%+%d4% EQU X+X+X+X goto winx

If %e4%+%f4%+%c4%+%d4% EQU X+X+X+X goto winx

If %a5%+%b5%+%c5%+%d5% EQU X+X+X+X goto winx

If %e5%+%b5%+%c5%+%d5% EQU X+X+X+X goto winx

If %e5%+%f5%+%c5%+%d5% EQU X+X+X+X goto winx

If %a2%+%b3%+%c4%+%d5% EQU X+X+X+X goto winx

If %a1%+%b2%+%c3%+%d4% EQU X+X+X+X goto winx

If %e5%+%b2%+%c3%+%d4% EQU X+X+X+X goto winx

If %b1%+%c2%+%d3%+%e4% EQU X+X+X+X goto winx

If %f5%+%c2%+%d3%+%e4% EQU X+X+X+X goto winx

If %c1%+%d2%+%e3%+%f4% EQU X+X+X+X goto winx

If %c5%+%d4%+%e3%+%f2% EQU X+X+X+X goto winx

If %c5%+%d4%+%e3%+%f2% EQU X+X+X+X goto winx

If %b5%+%c4%+%d3%+%e2% EQU X+X+X+X goto winx

If %f1%+%c4%+%d3%+%e2% EQU X+X+X+X goto winx

If %a5%+%b4%+%c3%+%d2% EQU X+X+X+X goto winx

If %e1%+%b4%+%c3%+%d2% EQU X+X+X+X goto winx

If %a4%+%b3%+%c2%+%d1% EQU X+X+X+X goto winx

If %turns% EQU 30 goto draw

goto map2




:P2R

Echo.

Echo.

Echo %os%, it's your turn.

Echo.

Echo.

set /p x=

If %x% EQU a goto A5o

If %x% EQU b goto B5o

If %x% EQU c goto C5o

If %x% EQU d goto D5o

If %x% EQU e goto E5o

If %x% EQU f goto F5o




:A5o

If %a5% EQU X goto A4o

If %a5% EQU O goto A4o

set a5=O

goto P1c




:A4o

If %a4% EQU X goto A3o

If %a4% EQU O goto A3o

set a4=O

goto P1c




:A3o

If %a3% EQU X goto A2o

If %a3% EQU O goto A2o

set a3=O

goto P1c




:A2o

If %a2% EQU X goto A1o

If %a2% EQU O goto A1o

set a2=O

goto P1c




:A1o

If %a1% EQU X goto error2

If %a1% EQU O goto error2

set a1=O

goto P1c




:B5o

If %b5% EQU X goto B4o

If %b5% EQU O goto B4o

set b5=O

goto P1c




:B4o

If %b4% EQU X goto B3o

If %b4% EQU O goto B3o

set b4=O

goto P1c




:B3o

If %b3% EQU X goto B2o

If %b3% EQU O goto B2o

set b3=O

goto P1c




:B2o

If %b2% EQU X goto B1o

If %b2% EQU O goto B1o

set b2=O

goto P1c




:B1o

If %b1% EQU X goto error1

If %b1% EQU O goto error1

set b1=O

goto P1c




:C5o

If %c5% EQU X goto C4o

If %c5% EQU O goto C4o

set c5=O

goto P1c




:C4o

If %c4% EQU X goto C3o

If %c4% EQU O goto C3o

set c4=O

goto P1c




:C3o

If %c3% EQU X goto C2o

If %c3% EQU O goto C2o

set c3=O

goto P1c




:C2o

If %c2% EQU X goto C1o

If %c2% EQU O goto C1o

set c2=O

goto P1c




:C1o

If %c1% EQU X goto error1

If %c1% EQU O goto error1

set c1=O

goto P1c




:D5o

If %d5% EQU X goto D4o

If %d5% EQU O goto D4o

set d5=O

goto P1c




:D4o

If %d4% EQU X goto D3o

If %d4% EQU O goto D3o

set d4=O

goto P1c




:D3o

If %d3% EQU X goto D2o

If %d3% EQU O goto D2o

set d3=O

goto P1c




:D2o

If %d2% EQU X goto D1o

If %d2% EQU O goto D1o

set d2=O

goto P1c




:D1o

If %d1% EQU X goto error1

If %d1% EQU O goto error1

set d1=O

goto P1c




:E5o

If %e5% EQU X goto E4o

If %e5% EQU O goto E4o

set e5=O

goto P1c




:E4o

If %e4% EQU X goto E3o

If %e4% EQU O goto E3o

set e4=O

goto P1c




:E3o

If %e3% EQU X goto E2o

If %e3% EQU O goto E2o

set e3=O

goto P1c




:E2o

If %e2% EQU X goto E1o

If %e2% EQU O goto E1o

set e2=O

goto P1c




:E1o

If %e1% EQU X goto error1

If %e1% EQU O goto error1

set e1=O

goto P1c




:F5o

If %f5% EQU X goto F4o

If %f5% EQU O goto F4o

set f5=O

goto P1c




:F4o

If %f4% EQU X goto F3o

If %f4% EQU O goto F3o

set f4=O

goto P1c




:F3o

If %f3% EQU X goto F2o

If %f3% EQU O goto F2o

set f3=O

goto P1c




:F2o

If %f2% EQU X goto F1o

If %f2% EQU O goto F1o

set f2=O

goto P1c




:F1o

If %f1% EQU X goto error1

If %f1% EQU O goto error1

set f1=O

goto P1c




:error1

Echo.

Echo Invalid Entry, That Column is Full

Echo.

pause

goto map1




:error2

Echo.

Echo Invalid Entry, That Column is Full

Echo.

pause

goto map2




:winx

cls

color 0A

set /a scorex=%scorex%+1

Echo.

Echo.

Echo Congrats %xs%, because...

Echo.

Echo.

Echo **

Echo **** **** * ********* ** ** ** **** **

Echo **** **** ** ** ** ** **** **

Echo ******** ** ** ** ** ** ** * **

Echo ****** ********* ** ** ** ** ** * **

Echo ******** ** ** ** ** ** ** * **

Echo **** **** ** ************ ** ** * **

Echo **** **** ******** ************ ** ** ****

Echo.

Echo.

pause

goto ending




:wino

cls

Color 0C

set /a scoreo=%scoreo%+1

Echo.

Echo.

Echo Congrats %os%, because...

Echo.

Echo.

Echo **

Echo ************ * ********* ** ** ** **** **

Echo ************ ** ** ** ** **** **

Echo ** ** ** ** ** ** ** ** * **

Echo ** ** ********* ** ** ** ** ** * **

Echo ** ** ** ** ** ** ** ** * **

Echo ************ ** ************ ** ** * **

Echo ************ ******** ************ ** ** ****

Echo.Â

Echo.

pauseÂ

goto ending




:draw

cls

color 0E

set /a draw=%draw%+1

Echo.

Echo.

Echo Sorry %xs% and %os%, but it's a...

Echo.

Echo.

Echo ######

Echo ## #Â

Echo ## # #### ##### # #

Echo ## # # # # # # #

Echo ## # # # # # # #

Echo ###### # #### # #####

Echo.

Echo.

pause

goto ending




:ending

cls

color 0E

Echo.

Echo.

Echo Press 1 to Play Again

Echo Press 2 to Change Players

Echo Press 3 to Exit

Echo.

set /p v=

IF %v% EQU 1 goto start

IF %v% EQU 2 goto superstart

IF %v% EQU 3 goto close




:close
e
[/code]


Bunuda NotePad-a atıb .bat formatında yaddaşa verin və əylənin


3-cü

[code]

@echo off

title ScrewTheLotOfYou's Deal OR No Deal

echo Loading...

setlocal enabledelayedexpansion

set dealdone=0

set Spaces=




for /l %%I in (1,1,22) do set gapline%%I= ___________




set amount1=1

set amount2=10

set amount3=50

set amount4=100

set amount5=500

set amount6=1000

set amount7=5000

set amount8=10000

set amount9=25000

set amount10=50000

set amount11=75000

set amount12=100000

set amount13=300000

set amount14=500000

set amount15=1000000

set amount16=1500000

set amount17=2000000

set amount18=3500000

set amount19=5000000

set amount20=7500000

set amount21=10000000

set amount22=25000000










set famount1=$0.01

set famount2=$0.1

set famount3=$0.50

set famount4=$1

set famount5=$5

set famount6=$10

set famount7=$50

set famount8=$100

set famount9=$250

set famount10=$500

set famount11=$750

set famount12=$1,000

set famount13=$3,000

set famount14=$5,000

set famount15=$10,000

set famount16=$15,000

set famount17=$20,000

set famount18=$35,000

set famount19=$50,000

set famount20=$75,000

set famount21=$100,000

set famount22=$250,000













set Damount1={___$0.01___}

set Damount2={____$0.1___}

set Damount3={____$0.5___}

set Damount4={_____$1____}

set Damount5={_____$5____}

set Damount6={____$10____}

set Damount7={____$50____}

set Damount8={____$100___}

set Damount9={____$250___}

set Damount10={____$500___}

set Damount11={____$750___}

set Damount12={___$1000___}

set Damount13={___$3000___}

set Damount14={___$5000___}

set Damount15={___$10000__}

set Damount16={___$15000__}

set Damount17={___$20000__}

set Damount18={___$35000__}

set Damount19={___$50000__}

set Damount20={___$75000__}

set Damount21={__$100000__}

set Damount22={__$250000__}













for /l %%I in (1,1,22) do set boxtop%%I= _____

for /l %%I in (1,1,22) do set boxlid%%I=[_____]

for /l %%I in (1,1,9) do set boxmid%%I=[ %%I ]

for /l %%I in (10,1,22) do set boxmid%%I=[ %%I ]

for /l %%I in (1,1,22) do set boxbot%%I=[_____]




for /l %%I in (23,1,24) do set boxtop%%I=

for /l %%I in (23,1,24) do set boxlid%%I=

for /l %%I in (23,1,24) do set boxmid%%I=

for /l %%I in (23,1,24) do set boxbot%%I=




for /l %%I in (1,4,24) do (

set /a box2number= %%I + 1

set /a box3number= %%I + 2

set /a box4number= %%I + 3

set DisplayLine%%I=#boxtop%%I##boxtop!box2number!##boxtop!box3number!##boxtop!box4number!#

)




for /l %%I in (2,4,24) do (

set /a boxnumber= %%I - 1

set /a box2number= !boxnumber! + 1

set /a box3number= !boxnumber! + 2

set /a box4number= !boxnumber! + 3

set DisplayLine%%I=#boxlid!boxnumber!##boxlid!box2number!##boxlid!box3number!##boxlid!box4number!#

)




for /l %%I in (3,4,24) do (

set /a boxnumber= %%I - 2

set /a box2number= !boxnumber! + 1

set /a box3number= !boxnumber! + 2

set /a box4number= !boxnumber! + 3

set DisplayLine%%I=#boxmid!boxnumber!##boxmid!box2number!##boxmid!box3number!##boxmid!box4number!#

)




for /l %%I in (4,4,24) do (

set /a boxnumber= %%I - 3

set /a box2number= !boxnumber! + 1

set /a box3number= !boxnumber! + 2

set /a box4number= !boxnumber! + 3

set DisplayLine%%I=#boxbot!boxnumber!##boxbot!box2number!##boxbot!box3number!##boxbot!box4number!#

)




set amountnumber1=0

set amountnumber2=11

for /l %%I in (1,2,22) do set /a AmountNumber1= !amountnumber1! + 1 && set /a Amountnumber2= !amountnumber2! + 1 && for /l %%J in (!Amountnumber1!,1,!Amountnumber1!) do for /l %%K in (!Amountnumber2!,1,!Amountnumber2!) do (

set Displayline%%I=#gapline%%J# !Displayline%%I! #gapline%%K#

)




set amountnumber1=0

set amountnumber2=11




for /l %%I in (2,2,22) do set /a AmountNumber1= !amountnumber1! + 1 && set /a Amountnumber2= !amountnumber2! + 1 && for /l %%J in (!Amountnumber1!,1,!Amountnumber1!) do for /l %%K in (!Amountnumber2!,1,!Amountnumber2!) do (

set Displayline%%I=#Damount%%J# !Displayline%%I! #Damount%%K#

)




for /l %%I in (23,1,24) do set displayline%%I= !Displayline%%I!




set amountsleft=

for /l %%I in (1,1,22) do set AmountsLeft=!Amountsleft!%%I,







set Amountnumber=1




:RandomNumber




set minval=1




set maxval=22




:NumberGenerator

set /a RandomNumber= %random% / 1489

set /a RandomNumber= %RandomNumber% + %MinVal%

if /i %RandomNumber% GTR %Maxval% goto NumberGenerator




if not defined box%randomnumber% (

set box%randomnumber%=%amountnumber%

set /a Amountnumber= !Amountnumber! + 1

if /i !amountnumber!==23 goto intro

)

goto Randomnumber







:intro

cls

echo Let's Play...

echo.

echo.

echo ############################################

echo # #

echo # @@ @@@@ @ @ @ @@@ #

echo # @ @ @ @ @ @ @ @ @ @ #

echo # @ @ @ @ @ @ @ @ @ #

echo # @ @ @@@ @@@@@ @ @ @ @ #

echo # @ @ @ @ @ @ @ @ @ #

echo # @@ @@@@ @ @ @@@@ @ @ #

echo # #

echo # @ @ @ @@ @@@@ @ @ #

echo # @@ @ @ @ @ @ @ @ @ @ #

echo # @@ @ @ @ @ @ @ @ @ @ #

echo # @ @@ @ @ @ @ @@@@ @@@@@ @ #

echo # @ @@ @ @ @ @ @ @ @ @ #

echo # @ @ @ @@ @@@@ @ @ @@@@ #

echo # #

echo ############################################

echo.

echo I do not own the "Deal Or No Deal" format or concept. All copyrights

echo and trademarks are property of their respective owners.

echo.

set /p helpyn="Press enter to continue, or type HELP for instructions.

if /i "%HelpYN%"=="HELP" (

cls

echo The aim of the game is to get as much money as possible for your box.

echo The game concept is simple. There are 22 sums of money inside 22 boxes.

echo The player must choose a box to keep, then remove the others from play,

echo one by one not knowing what sum is inside each box.

echo.

echo After a certain number of choices, The Banker will phone. He will make

echo you an offer to buy your box off you. You may choose to accept this offer,

echo or keep removing money. Removing high sums makes lower offers and vice-

echo versa.

echo.

echo If you play until there are only two boxes left, you have the choice to

echo open the box you started with, or switch to the other box. You win the

echo money in the box.

echo.

echo The knack to the game is knowing whether to take the deal or stop removing

echo money from the game.

pause

)

cls







:ChooseBox

call :display

set /p OwnBox="Choose your own box to keep: "

if not defined Ownbox goto Choosebox

if /i not %ownbox%0 leq 220 goto ChooseBox

if /i not %ownbox%0 geq 10 goto ChooseBox




set boxtop%ownbox%=

set boxlid%ownbox%=

set boxmid%ownbox%=

set boxbot%ownbox%=







set BoxesLeft=22




Set turns=5




set boxmessage=Choose the box you want to open

call :gameloop




if %dealdone%==1 exit /b




Set turns=3

set boxmessage=Choose the box you want to open

call :gameloop




if %dealdone%==1 exit /b




Set turns=3

set boxmessage=Choose the box you want to open

call :gameloop




if %dealdone%==1 exit /b




Set turns=3

set boxmessage=Choose the box you want to open

call :gameloop




if %dealdone%==1 exit /b




Set turns=3

set boxmessage=Choose the box you want to open

call :gameloop




if %dealdone%==1 exit /b




Set turns=3

set boxmessage=Choose the box you want to open

call :gameloop




if %dealdone%==1 exit /b




goto SwapOrNot







:gameLoop

cls

call :display

set boxtoremove=




:OpenBox

set /p BoxToRemove="%BoxMessage%"

if not defined BoxToRemove goto OpenBox

if /i not %BoxToRemove%0 leq 220 goto OpenBox

if /i not %BoxToRemove%0 geq 10 goto openBox

if /i %BoxToRemove%==%OwnBox% goto OpenBox

if /i "!Box%boxtoremove%!"=="DONE" goto OpenBox




call :removebox %boxtoremove%

set /a BoxesLeft=%BoxesLeft% - 1

set /a Turns= %Turns% - 1




if /i %turns%==0 (

cls

call :display

set /p asdfghj="You lost amount %Amountinbox%. The Phone is ringing, press enter to answer it."

set asdfghj=

call :MakeOffer

exit /b

)




set boxmessage=You lost amount %Amountinbox%. Choose the box you want to open.




Goto GameLoop



















:RemoveBox

set boxtop%1=

set boxlid%1%=

set boxmid%1=

set boxbot%1=




set AmountInBox=!Box%1!




call :Remove_Amounts %AmountInBox%

set Box%1=DONE

exit /b




:Remove_Amounts

set damount%1=

set gapline%1=




for /f "tokens=1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22 delims=," %%A in ("%AmountsLeft%") do (

set amountsleft=

if /i not %%A==%1 set AmountsLeft=%%A,

if /i not %%B==%1 set AmountsLeft=!AmountsLeft!%%B,

if /i not %%C==%1 set AmountsLeft=!AmountsLeft!%%C,

if /i not %%D==%1 set AmountsLeft=!AmountsLeft!%%D,

if /i not %%E==%1 set AmountsLeft=!AmountsLeft!%%E,

if /i not %%F==%1 set AmountsLeft=!AmountsLeft!%%F,

if /i not %%G==%1 set AmountsLeft=!AmountsLeft!%%G,

if /i not %%H==%1 set AmountsLeft=!AmountsLeft!%%H,

if /i not %%I==%1 set AmountsLeft=!AmountsLeft!%%I,

if /i not %%J==%1 set AmountsLeft=!AmountsLeft!%%J,

if /i not %%K==%1 set AmountsLeft=!AmountsLeft!%%K,

if /i not %%L==%1 set AmountsLeft=!AmountsLeft!%%L,

if /i not %%M==%1 set AmountsLeft=!AmountsLeft!%%M,

if /i not %%N==%1 set AmountsLeft=!AmountsLeft!%%N,

if /i not %%O==%1 set AmountsLeft=!AmountsLeft!%%O,

if /i not %%P==%1 set AmountsLeft=!AmountsLeft!%%P,

if /i not %%Q==%1 set AmountsLeft=!AmountsLeft!%%Q,

if /i not %%R==%1 set AmountsLeft=!AmountsLeft!%%R,

if /i not %%S==%1 set AmountsLeft=!AmountsLeft!%%S,

if /i not %%T==%1 set AmountsLeft=!AmountsLeft!%%T,

if /i not %%U==%1 set AmountsLeft=!AmountsLeft!%%U,

if /i not %%V==%1 set AmountsLeft=!AmountsLeft!%%V,

)




set amountinbox=!FAmount%1!

exit /b




























:MakeOffer

set amount=0

for /f "tokens=1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22 delims=," %%A in ("%AmountsLeft%") do (

set /a Offer= !Amount%%A! + !Amount%%B! + !Amount%%C! + !Amount%%D! + !Amount%%E! + !Amount%%F! + !Amount%%G! + !Amount%%H! + !Amount%%I! + !Amount%%J! + !Amount%%K! + !Amount%%L! + !Amount%%M! + !Amount%%N! + !Amount%%O! + !Amount%%P! + !Amount%%Q! + !Amount%%R! + !Amount%%S! + !Amount%%T! + !Amount%%U! + !Amount%%V! + 0

)

set /a Offer= (%Offer%/((%BoxesLeft%*999)/500))/100







cls

echo.

echo ####################################

echo ## ##

echo ## ############################ ##

echo ###### ## ## ######

echo ######################

echo ####### #######

echo ##### #####

echo #### ####

echo #### ####

echo ##### #####

echo ####### #######

echo ##########################

echo ############################

echo ##############################

echo ################################

echo.

echo.

echo The Banker Offers: $%Offer%

echo.

echo.

echo DEAL OR NO DEAL?

ealOrNoDeal

set deal=

set /p Deal=" "

if not defined Deal goto DealOrNoDeal

if /i %Deal:~0,1%==d echo.&& Goto Deal_Taken

if /i %Deal:~0,1%==N (exit /b) else (goto ealOrNoDeal)




























isplay







echo/ %displayline1:#=!%

echo/ %displayline2:#=!%

echo/ %displayline3:#=!%

echo/ %displayline4:#=!%

echo/ %displayline5:#=!%

echo/ %displayline6:#=!%

echo/ %displayline7:#=!%

echo/ %displayline8:#=!%

echo/ %displayline9:#=!%

echo/ %displayline10:#=!%

echo/ %displayline11:#=!%

echo/ %displayline12:#=!%

echo/ %displayline13:#=!%

echo/ %displayline14:#=!%

echo/ %displayline15:#=!%

echo/ %displayline16:#=!%

echo/ %displayline17:#=!%

echo/ %displayline18:#=!%

echo/ %displayline19:#=!%

echo/ %displayline20:#=!%

echo/ %displayline21:#=!%

echo/ %displayline22:#=!%

echo/ %displayline23:#=!%

echo/ %displayline24:#=!%




exit /b










:SwapOrNot

cls

echo.

echo ####################################

echo ## ##

echo ## ############################ ##

echo ###### ## ## ######

echo ######################

echo ####### #######

echo ##### #####

echo #### ####

echo #### ####

echo ##### #####

echo ####### #######

echo ##########################

echo ############################

echo ##############################

echo ################################

echo.

echo.

echo The Banker Has Offered You The Swap

echo.

echo.

echo SWAP OR NO SWAP?




:SwapOrNoSwap

set swap=

set /p Swap=" "

if not defined Swap goto SwapOrNoSwap

if /i %Swap:~0,1%==S echo.&& goto Swap_Taken

if /i %Swap:~0,1%==N (echo.&& goto Swap_Not_Taken) else (goto SwapOrNoSwap)













:Swap_Not_Taken

for /f "tokens=1,2 delims=," %%I in ("%AmountsLeft%") do if /i "%%I"=="!Box%OwnBox%!" (set Offer=!Amount%%I!& set OtherBox=%%J& Set OwnBox=%%I) else (set offer=!Amount%%J!& set OtherBox=%%I&& Set OwnBox=%%J)

if /i %offer% lss 100 set offer=0.%offer%&& goto SwapResult

set /a offer= %offer% / 100

if /i %Offer% geq 35000 call :bigWin

goto SwapResult



















:Swap_Taken

for /f "tokens=1,2 delims=," %%I in ("%AmountsLeft%") do if /i "%%I"=="!Box%OwnBox%!" (set Offer=!Amount%%J!& set OtherBox=%%I& Set OwnBox=%%J) else (set offer=!Amount%%I!& set OtherBox=%%J& Set OwnBox=%%I)

if /i %offer% lss 100 set offer=0.%offer%&& goto SwapResult

set /a offer= %offer% / 100

if /i %Offer% geq 35000 call :bigWin



















:SwapResult

if /i %OwnBox% gtr %Otherbox% (

Echo You took the chance and won Well done

) else (

echo Hard luck, you got the smaller prize.

)

echo You won $%Offer%

pause>nul

goto endofgame



















eal_Taken




set dealdone=1




if /i %Offer% geq 35000 call :bigWin




if /i %offer% lss 100 (

set Newoffer=0.%offer%

) else (

set Newoffer=%offer%

)







set temp=!Box%ownbox%!




if /i !Amount%temp%! lss 100 (

set Newtemp=0.!Amount%temp%!

) Else (

set /a Newtemp= !Amount%temp%! / 100

)




if /i %newtemp:.=% gtr %offer% (

echo Hard luck, in your box there was $%newtemp%, but you dealed at $%Newoffer%

)




if /i %newtemp:.=% lss %offer% (

echo Well done, you beat the banker

echo Your box was worth $%newtemp% but you sold it for $%NewOffer%

)




if /i %newtemp:.=% equ %offer% (

echo You managed to sell your box for exactly what it was worth, well done

echo You won $%NewOffer%

)

pause >nul

goto EndOfGame


































:BigWin

cls

echo #######################################################

echo # #

echo # #

echo # @ @ @ @ @ @ @ @@@@ @@@@ @ #

echo # @ @ @ @@ @ @@ @ @ @ @ @ #

echo # @ @ @ @ @ @ @ @ @ @ @ @ @ #

echo # @ @ @ @ @ @ @ @ @ @ @@@ @@@ @ #

echo # @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ #

echo # @ @ @ @ @ @ @ @ @ @ @ @ @ @ #

echo # @ @ @ @ @@ @ @@ @@@@ @ @ @ #

echo # #

echo # #

echo #######################################################

echo.

echo.

exit /b
















:endOfGame

exit /b


[/code]


Bu oyun isə varmısın yokmusun ? deyə tanidiğımız verlişin ingilizcə formasıdır... Bunuda NotePad-a atıb .bat formatında yaddaşa verin və əylənin !!!

http://s017.radikal.ru/i404/1202/c6/a2947080a3c4.png
Anti-armenia.ORG
    

Istifadəçi
    2012-01-10 10:36 GMT                 

safesayt



İstifadəçi
Mesaj Sayı : 38
Mövzu Sayı :
Rep Ver : 
Rep Sayı :   0  
Indi Saytda : Durum
Cinsiyyət : Oğlan
Şəhər :
Ölkə :
Məslək : safesayt
Yaş :
Mesaj :

Mövzunu Paylaş!


Təşəkkür.

Anti-armenia.ORG
    

Istifadəçi
    2012-01-10 13:31 GMT                 

Avatar Fearless



VIP
Mesaj Sayı : 1299
Mövzu Sayı :
Rep Ver : 
Rep Sayı :   23  
Indi Saytda : Durum
Cinsiyyət : Oğlan
Şəhər : Gävle
Ölkə :
Məslək : Hacker,Defacer,Programmer
Yaş : 26
Mesaj :

Mövzunu Paylaş!


Dəyməz buyur !

http://s017.radikal.ru/i404/1202/c6/a2947080a3c4.png
Anti-armenia.ORG
    

Istifadəçi
    2012-01-11 17:10 GMT                 

M4NY3TIK



Mesaj Sayı :
Mövzu Sayı :
Rep Ver : 
Rep Sayı :   0  
Indi Saytda : Durum
Cinsiyyət :
Şəhər :
Ölkə :
Məslək :
Yaş :
Mesaj :

Mövzunu Paylaş!


Ela Tewekkurler

Anti-armenia.ORG
    

Istifadəçi
    2012-01-11 18:54 GMT                 

Avatar Fearless



VIP
Mesaj Sayı : 1299
Mövzu Sayı :
Rep Ver : 
Rep Sayı :   23  
Indi Saytda : Durum
Cinsiyyət : Oğlan
Şəhər : Gävle
Ölkə :
Məslək : Hacker,Defacer,Programmer
Yaş : 26
Mesaj :

Mövzunu Paylaş!


Dəyməz !

http://s017.radikal.ru/i404/1202/c6/a2947080a3c4.png
Anti-armenia.ORG
    

Istifadəçi
    2012-02-07 17:06 GMT                 

Dj baku



İstifadəçi
Mesaj Sayı : 13
Mövzu Sayı :
Rep Ver : 
Rep Sayı :   0  
Indi Saytda : Durum
Cinsiyyət : Oğlan
Şəhər :
Ölkə :
Məslək :
Yaş :
Mesaj :

Mövzunu Paylaş!


Tewekkur

Anti-armenia.ORG
    

Istifadəçi
    2012-02-07 19:35 GMT                 

Avatar Fearless



VIP
Mesaj Sayı : 1299
Mövzu Sayı :
Rep Ver : 
Rep Sayı :   23  
Indi Saytda : Durum
Cinsiyyət : Oğlan
Şəhər : Gävle
Ölkə :
Məslək : Hacker,Defacer,Programmer
Yaş : 26
Mesaj :

Mövzunu Paylaş!


Dəyməz

http://s017.radikal.ru/i404/1202/c6/a2947080a3c4.png
Anti-armenia.ORG